![]() So I thought all I would need to do is import a new sprite for each of the 41 sprite images in the file to say replace a baseball bat with a guitar or something of that nature. So I need to change the 41 individual sprite images (they don't seem to use sprite sheets) so that the weapon is shaped correctly. ![]() Using this tool I can change the textures no problem and they appear in game, but the shape is wrong due to the sprite. The functions you use in the API depend on how you created the asset packs. Make sure to Add the Unity plugin into your project first. The Play Asset Delivery Unity API provides the functionality for requesting asset packs, managing downloads, and accessing the assets. Each weapon has 41 individual sprites and 41 individual textures for those sprites that allow the weapons to appear on screen and be used by the wrestler. Integrate with Play Asset Delivery Unity API. In the resources.assets file, there are sprites and textures for the weapons in game. ![]() I am trying to mod Fire Pro Wrestling World. ![]() I understand modifying the TXT, but where do I place the sprite? I thought I needed to import it into the resources.assets file I am modding. ![]()
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